Seth MacFarlane Discusses “The Orville,” “Star Trek,” and the Struggle to Make Science Fiction Funny

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More sci-fi should be “a blueprint for what we might achieve, rather than a warning of what might happen to us,” MacFarlane says.Photograph Courtesy Fox

Seth MacFarlane is most commonly known as the creator—and, in many cases, the voices—of the animated comedy series “Family Guy,” but he is also a lifelong science-fiction buff. He produced “Cosmos,” the 2014 reboot of Carl Sagan’s beloved series, and on Sunday will première a new live-action show, “The Orville,” in which he plays the captain of a spaceship four hundred years in the future. Earlier this week, I spoke with MacFarlane about the role of science (and science fiction) in the modern world. The interview has been edited for length and clarity.

Carl Sagan had a big effect on me as a kid. Would you say the same?

A lot of us feel that way about him. “Cosmos” was life-changing for me. I was hooked from a pretty young age. There are surprisingly few great science communicators, which is always strange to me. One could argue that there is nothing more interesting than science. It’s the most interesting thing that’s ever happened to the human race.

Did you ever consider studying science instead of art?

I never seriously considered it, only because I wasn’t any good at math. I had a natural aptitude for English and for writing. So, I resigned myself to the fact that I could support others in their endeavors and maintain a vocal respect for science, even though I wasn’t really cut out for it myself.

With a few exceptions, sci-fi seems to be pretty devoid of humor, unless the audience is laughing at campy set design or bad alien prosthetics. Why do you think that is?

Oftentimes in science fiction, you’re dealing with life-and-death topics that are so grand and operatic in their size and scope that it’s a hard thing to weave humor in there without it seeming out of place. “The Orville” tries to recapture a kind of science fiction that celebrates human advancement and achievement and intellectual evolution rather than going for the cheap thrills of the zombie hunt. The inclusion of humor in “The Orville” is like an experiment.

But what accounts for the grim tone of so much recent (and excellent) sci-fi—“District 9,” “Battlestar Galactica,” “The Expanse”? Does dystopia make for better drama?

I’ve been asking myself this question for a while. Dystopia is good for drama because you’re starting with a conflict: your villain is the world. Writers on “Star Trek: The Next Generation” found it very difficult to work within the confines of a world where everything was going right. They objected to it. But I think that audiences loved it. They liked to see people who got along, and who lived in a world that was a blueprint for what we might achieve, rather than a warning of what might happen to us.

Did you draw on that utopian “Star Trek” vision at all in making “The Orville”?

It was important to take a cue from Gene Roddenberry that somehow we’ve gotten past money. Money can’t be a factor. It’s too primitive. I really love that, in “Star Trek,” reputation becomes the main form of currency in the absence of money. When you think about it, it’s not the warp drive, it’s not the transporter, it’s the replicator. We give a little nod to that in “The Orville.”

Is making science fiction today a form of nostalgia for what could have been, or what could be, or what we were as kids when we were watching it?

There absolutely is nostalgia. “The Hunger Games” made hundreds of millions of dollars and was a huge success. I’m personally a little weary of that corner of science-fiction storytelling. I’m getting tired of seeing filthy people running around with guns, fighting for their own survival, rather than fighting for a cause, for values, for the advancement of the human race. There’s nothing like that out there. Does optimism still have meaning for people? It could feel outdated, like a nineteen-thirties musical that’s devoid of cynicism and is looking at the world through rose-colored glasses and is oblivious to what’s going on.

The comparisons between “The Orville” and “Discovery,” the new addition to the “Star Trek” franchise, were inevitable, especially because a number of “Star Trek” veterans—writers, actors, directors—are now working with you. Some Trekkies are angry. What’s your response?

I’ve heard that, and yet I’ve also heard fans echo the desire for a “Star Trek” where they turn the lights on, where everybody’s not sitting around in the dark. I don’t know anything about “Discovery.” It looks very dark and very serious, but that’s the trailer—it could turn out to be very optimistic. There should be room for both. But it’s been a blast to work with all these people, to watch Jonathan Frakes and Robert Duncan McNeill walking around the set. It’s in their blood.

Speaking of economics, “The Orville” is a classic broadcast family show, whereas “Discovery” is streaming online. Different mediums, different audiences?

Yes. Typically, people would be able to watch “Star Trek” with their kids, and the goal of “The Orville” is to have the same kind of reach. The big difference is that “The Orville” is an episodic show. It adheres to the old style of storytelling—a brand-new story each week, with a beginning, middle, and end. The only place where there is still a market for episodic television is on the networks. At one point, I had conceived “The Orville” as a show that could be on Netflix or Amazon or Hulu. But they really wanted the entire series at once, you know, the chunk of ten or thirteen episodes that have a continuous arc. I didn’t want to do that. I like the challenge of having to start fresh every week. Now, production-wise, this is a lot more daunting, because you can’t reuse things—you have to build new aliens, new locations, new worlds every single week. But that’s precisely what I always loved about sci-fi television series. I never knew what I was going to see.

Both comedy and drama have in common that you must excite viewers with surprise. You surprise them with a laugh or you surprise them with a story. To me—God, a new adventure every week! That’s inherently surprising. People don’t know whether they’re going to see an adventure show, a social allegory, a love story, or a comedy.

Is “The Orville” a show about the present, or about the future?

It’s a balancing act between wanting to explore conflicts that are relevant to today while at the same time saying to the viewer, This particular conflict has been resolved. The way you do that is by putting our people in other worlds. You go to that alien planet where they’re still sucking oil out of the ground to power themselves while “we” know we moved beyond that. I always loved that sci-fi trope of the future person scratching their head in disbelief at something that we do every day in the twenty-first century. It’s “Gulliver’s Travels.”

What do you think we can discover about ourselves through science fiction today?

Science fiction is the only genre that really allows you to explore issues with a point of view without seeming preachy. And, practically speaking, it is undeniable that shows like the original “Star Trek” begat a generation of scientists and engineers and astrophysicists. That spaceship looked like the crowning achievement of mankind. What kid is going to watch “The Hunger Games” and go, Man, I want to be a scientist? “The Orville” is part drama, part comedy, but we did go out of our way to make the ship real and to make it appealing and to make it look like a place you’d want to be. Even though there are jokes in the show, it was very important that the world of “The Orville” still be very real, that you could look at it and go, That seems like a fun future. I hope that’s where we wind up. That, to me, is the power of science fiction.